Forum >> General Chat >> Fuck it if your
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CrazedVato![]() [inactive] Post Count: 47 Respect: 28 | 23 Mar 2010 04:03pm |
| it's a crap shoot .... i had the same thing happen with Duck 2 days ago. i would hit him and kill him, then the next time i would suicide. and my strength was 8 million over his defense at the time. |
[†] CherryRed![]() [inactive] Post Count: 49 Respect: 15 | 23 Mar 2010 04:06pm |
| Coding should be more accurate than that. I thought the curve was only because we have shitty guns...Obviously not. Do defense players need anything over their armor? Thanks for the answers anyhow. |
--Patrick Bateman--![]() [inactive] Post Count: 0 Respect: 2 | 23 Mar 2010 04:06pm |
| FIX THE FUCKING GUN!! |
| Archangel [inactive] Post Count: 0 Respect: -40 | 23 Mar 2010 04:06pm |
| with a CS u'd need to make up for the 6% to catch the DA then when its even ur banking on winning the curve which is anywhere from 0%-1% so getting the gattling takes out the 6% difference but the only way to beat the curve 100% of the time is to outstat the person u want to kill by 1.1% and stay ahead by at least that much |
CrazedVato![]() [inactive] Post Count: 47 Respect: 28 | 23 Mar 2010 04:08pm |
| Quote by -Cunny Funt_RENTED-: Coding should be more accurate than that. I thought the curve was only because we have shitty guns...Obviously not. Do defense players need anything over their armor? Thanks for the answers anyhow. yep, they work with the same curve. i know during our MiS gang war i hit Sizzler and killed him when he had just a little more defense than I had strength. so it's a 50/50 chance for either side when your stats are close. |
CrazedVato![]() [inactive] Post Count: 47 Respect: 28 | 23 Mar 2010 04:11pm |
| Quote by Max Payne: with a CS u'd need to make up for the 6% to catch the DA then when its even ur banking on winning the curve which is anywhere from 0%-1% so getting the gattling takes out the 6% difference but the only way to beat the curve 100% of the time is to outstat the person u want to kill by 1.1% and stay ahead by at least that much and again, 1.1% of 550 million is higher than 1.1% of 450 million ... so the higher your stats, the higher you need to be above your target. |
332![]() [inactive] Post Count: 0 Respect: 223 | 23 Mar 2010 04:11pm |
| i went through this same thing when i was trying to ass The Saint. i was about 15 mill past him before i could count on the win. randomness sucks |
--Patrick Bateman--![]() [inactive] Post Count: 0 Respect: 2 | 23 Mar 2010 04:11pm |
| Is there a "Curve" also on Demon Armour? |
332![]() [inactive] Post Count: 0 Respect: 223 | 23 Mar 2010 04:12pm |
| "pass" the saint lmao!!! but the way it was typed was pretty funny |
ceited ![]() [inactive] Post Count: 0 Respect: 4 | 23 Mar 2010 04:13pm |
| Quote by CEO Patrick Bateman: Is there a "Curve" also on Demon Armour? the curve isnt really in the weapon or armor, its in the acct.. but the weapon and armor just intensify it |
[†] CherryRed![]() [inactive] Post Count: 49 Respect: 15 | 23 Mar 2010 04:15pm |
| If theres a curve on both, you should get the same results >_> |
[=V=] Machete![]() [inactive] Post Count: 0 Respect: 173 | 23 Mar 2010 04:18pm |
| Strength: 216,669,297 Defense: 656,685,485 Speed: 60,630,707 Total: 933,985,489 there is mine |
ceited ![]() [inactive] Post Count: 0 Respect: 4 | 23 Mar 2010 04:20pm |
| Quote by -Cunny Funt_RENTED-: If theres a curve on both, you should get the same results >_> but its random, thats the kicker... so it can go 1 of 4 ways #1 for player A against player B (player A hits higher, player B blocks lower) #2 for player A for Player B (player A hits higher, player B blocks higher) #3 against player A for player B (player A hits lower, player B blocks higher) #4 against player A against player B (player A hits lower, player B blocks lower) |
Mad_kash![]() [inactive] Post Count: 0 Respect: -32 | 23 Mar 2010 04:33pm |
| Quote by -Cunny Funt_RENTED-: Funny how TS shut up when someone posted my stats and showed i should win ![]() Is that what I did? I could have sworn I took a shower and went to class. I'd take more time to explain the process of you looking like a jackass by claiming I lie, the gun's messed up, or whatever. But it's too much fun watching you fail. |
[†] CherryRed![]() [inactive] Post Count: 49 Respect: 15 | 23 Mar 2010 04:37pm |
| Well people were considerate enough to know that the gun is well off what it should be and took the time to tell me:D Instead of making a thread;) So thanks, but i already got the much needed info i did need ![]() |
Mad_kash![]() [inactive] Post Count: 0 Respect: -32 | 23 Mar 2010 04:39pm |
| Like I said, HP. I built a hof strength/speed from teh ground up on MC1 and ran into this problem then. I went into chat and brought my facts to Brad, he shut me down and said it works fine. Go ahead, repeat what I did and get the same result, or stay here and make an ass of yourself, it's all you. |
| Hodez [inactive] Post Count: 0 Respect: -4 | 23 Mar 2010 04:43pm |
| i have no problems killing the people i attack:S |
[†] CherryRed![]() [inactive] Post Count: 49 Respect: 15 | 23 Mar 2010 04:52pm |
| It's nothing to do with HP im a speed/strength player, TS. |
[†] CherryRed![]() [inactive] Post Count: 49 Respect: 15 | 23 Mar 2010 04:53pm |
Funny how Brad said they need tweaking and it might get sorted out when recode comes...![]() |
Mad_kash![]() [inactive] Post Count: 0 Respect: -32 | 23 Mar 2010 04:55pm |
| Quote by -Cunny Funt_RENTED-: It's nothing to do with HP im a speed/strength player, TS. My HP, dumbshit. |
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