Forum >> General Chat >> Poll for you all
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[TET] udk![]() [inactive] Post Count: 32 Respect: 3 | 02 Apr 2011 11:57pm |
Should inactive players be booted from gangs? ![]() They used to be kicked after 2 weeks, but it was disabled for some reason I can't recall. |
| Saints [inactive] Post Count: 0 Respect: 300 | 03 Apr 2011 12:05am |
| Yes. |
[TET] udk![]() [inactive] Post Count: 32 Respect: 3 | 03 Apr 2011 12:20am |
reasons please, and no proper poll cuz it can be easily fooled ![]() |
[DG] -Assassin-![]() [inactive] Post Count: 118 Respect: 4169 | 03 Apr 2011 12:25am |
| Denny Crane. |
5384![]() [inactive] Post Count: 0 Respect: 4 | 03 Apr 2011 12:26am |
| in my opinion the gang leaders can kick them if they want them out so no...but that's just my opinion...lol |
[0_o] Casper Bunny![]() [inactive] Post Count: 0 Respect: 18 | 03 Apr 2011 12:36am |
| no... let them stay for gang crimes... if the gang leaders want them gone let them kick them ![]() 70% of MC1 and 2 is inactive, most gangs would have like 3 ppl in them... how ghey would that be? i say let them stay... |
| Saints [inactive] Post Count: 0 Respect: 300 | 03 Apr 2011 12:42am |
| Yes because if people are using inactive players for gang crimes they are basically putting money into the servers that really shouldn't be there. Otherwise I think for gang crimes you should need the amount of players that the crime requires to hit a button of some sort so only an active gang can benefit from them. Unlike gangs with an active leader and 10 inactive members. |
5384![]() [inactive] Post Count: 0 Respect: 4 | 03 Apr 2011 12:56am |
maybe the gang crimes should be actual crimes and if you and your members don't actually do the crimes, you don't get the crime done... |
crazyman_420![]() [inactive] Post Count: 0 Respect: 202 | 03 Apr 2011 03:50am |
| i dont give a fuck its not my game |
[DGï] DrUnK_BeAr![]() [inactive] Post Count: 0 Respect: 558 | 03 Apr 2011 04:38am |
|
crazyman_420 wrote:
i dont give a fuck its not my game
i just like most others here now share the same sentiment |
Blackhand.![]() [inactive] Post Count: 0 Respect: 47 | 03 Apr 2011 04:41am |
| Hell yes, kick them! |
| Hodez [inactive] Post Count: 0 Respect: -4 | 03 Apr 2011 05:00am |
| Yes kick the inactive players from the gangs. If/When they come back active then they can be re-invited to the gang. |
770![]() [inactive] Post Count: 0 Respect: 0 | 03 Apr 2011 05:11am |
| If you put this in why don't you also put in something for gang leaders to set on a gangmember to ignore the auto kick? like if someone is gonna be out of town for ... 3 weeks you can set their auto kick off or make it so the 2 weeks for auto kick will start after those 3 weeks |
Dailies :)![]() [inactive] Post Count: 0 Respect: -1 | 03 Apr 2011 05:29am |
| cause you could set that up for every person and still use them for crimes |
770![]() [inactive] Post Count: 0 Respect: 0 | 03 Apr 2011 05:52am |
| not if u have a limit on it |
[TET] udk![]() [inactive] Post Count: 32 Respect: 3 | 03 Apr 2011 11:54am |
| it's so easy to rejoin a gang, I don't think that's necessary Itachi |
Foxy Vixen![]() [inactive] Post Count: 0 Respect: 942 | 03 Apr 2011 12:25pm |
honestly either way doesnt bother me, but like Chikki said anyone with privies can boot innactives when ever they choose |
[A1E] RAM3![]() [inactive] Post Count: 0 Respect: -4 | 03 Apr 2011 01:12pm |
| the reason it was changed is b/c u were 2 lazy 2 fix the gang vault issue.. easy way out and its biting you in the ass now |
[TET] udk![]() [inactive] Post Count: 32 Respect: 3 | 03 Apr 2011 06:35pm |
| now I remember, ty soxs |
KILLA_NAS_ASSASSIN![]() [inactive] Post Count: 0 Respect: 29 | 03 Apr 2011 06:43pm |
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